Methods
setDebugMode
- setDebugMode(enabled): void
Returns void
Static
resetInstance
- resetInstance(): Promise<void>
Returns Promise<void>
connect
- connect(): Promise<void>
Returns Promise<void>
disconnect
- disconnect(): Promise<void>
Returns Promise<void>
isReady
- isReady(): boolean
Returns boolean
getQueueLength
- getQueueLength(): number
Returns number
updateConfig
- updateConfig(config): void
Returns void
inspectItem
- inspectItem(inspectData): Promise<any>
Returns Promise<any>
Steam client class with singleton pattern for CS2 item inspection