Methods
initialize
- initialize(): Promise<void>
Returns Promise<void>
isAvailable
- isAvailable(): boolean
Returns boolean
getQueueLength
- getQueueLength(): number
Returns number
updateConfig
- updateConfig(config): void
Returns void
disconnect
- disconnect(): Promise<void>
Returns Promise<void>
isUnmaskedUrlSupportEnabled
- isUnmaskedUrlSupportEnabled(): boolean
Returns boolean
getStats
- getStats(): {
status: SteamClientStatus;
queueLength: number;
isAvailable: boolean;
unmaskedSupport: boolean;
} Returns {
status: SteamClientStatus;
queueLength: number;
isAvailable: boolean;
unmaskedSupport: boolean;
}
queueLength: number
isAvailable: boolean
unmaskedSupport: boolean
Manager class for Steam client operations